Tuesday, September 25, 2018
Fal's Shutting Down His Servers
Just a heads up, mine and Fal's server are no longer going to be clustered. Fal is closing down all his ARK servers, starting today, with the last one going offline on October 5th.
Thursday, August 23, 2018
New Mods Added
Hello all! I have added the following mods to my server:
I have removed the following mods:
Thanks for all your patience and I greatly appreciate that you have chosen my server as your ARK home.
I have removed the following mods:
- Ark Steampunk Mod
- Dynamic Fence System
- Dino Tracker
Thanks for all your patience and I greatly appreciate that you have chosen my server as your ARK home.
Monday, August 13, 2018
Thinking of switching out a few mods....
I am thinking about getting rid of the following mods:
I am not sure how much the Steampunk mod is used, but it is a large mod that if removed will reduce the time it takes to load the game a little bit. The Dynamic Fence mod, I've noticed, has been creating a lot of lag. The few build sites I've used it at makes it pretty laggy in that area. I've tried it both with power and lights on and with power off and no lights on. It is still laggy.
I will most likely be adding the following mods, however:
Gunsmoke Tailor - This mod will allow us to create clothing with an old time western look. The only issue is that this mod was created for a role playing server and requires a special item from that server's admin to learn the engrams/make crafting stations.
I have been fiddling with the mod in single player and was able to spawn in one of the crafting stations, because I have no idea what the special admin item is they use. I was able to create a blueprint of it in the S+ Blueprint crafting station. IF I do install this mod, I will make a bunch of blueprints and leave them in a crate, like I do with the Giga Hearts, etc., for players to pick up so they can make their own crafting stations whenever, and wherever, they need.
The clothing from this mod can be upgraded, augmented and turned into blueprints in the crafting stations from the Upgrade Station mod.
Awesome Spyglass - This mod allows you to craft a spyglass, in your inventory, that displays a lot of information on the lower left side of your screen about the dinosaur you are looking at. You can also have a ranged weapon equipped and activate the spyglass, on your action bar, to have dino info displayed on screen. When you have the spyglass activated it puts an outline around any, and all, dinosaurs, birds, fish and critters that are within your vicinity...tamed and wild alike.
Gyrosphere - This mod allows you to craft a gyrosphere type vehicle, like seen in one of the newer Jurassic Park movies. The gyrosphere makes you 'neutral' to all wild dinos while you are in it, unless you get in it when you have already aggro'd a dino onto you, and it keeps your body temperature normal. You can drive it in any biome and not be affected by the weather/temperature. It will go underwater and has a breath meter like you do, but allows you to breath just fine. It also has a pretty large inventory space and decent health. It will carry a passenger as well.
Please let me know here, or at my Discord channel, what your thoughts are.Changes will be made in about a weeks time from now.
I am not sure how much the Steampunk mod is used, but it is a large mod that if removed will reduce the time it takes to load the game a little bit. The Dynamic Fence mod, I've noticed, has been creating a lot of lag. The few build sites I've used it at makes it pretty laggy in that area. I've tried it both with power and lights on and with power off and no lights on. It is still laggy.
I will most likely be adding the following mods, however:
Gunsmoke Tailor - This mod will allow us to create clothing with an old time western look. The only issue is that this mod was created for a role playing server and requires a special item from that server's admin to learn the engrams/make crafting stations.
I have been fiddling with the mod in single player and was able to spawn in one of the crafting stations, because I have no idea what the special admin item is they use. I was able to create a blueprint of it in the S+ Blueprint crafting station. IF I do install this mod, I will make a bunch of blueprints and leave them in a crate, like I do with the Giga Hearts, etc., for players to pick up so they can make their own crafting stations whenever, and wherever, they need.
The clothing from this mod can be upgraded, augmented and turned into blueprints in the crafting stations from the Upgrade Station mod.
Awesome Spyglass - This mod allows you to craft a spyglass, in your inventory, that displays a lot of information on the lower left side of your screen about the dinosaur you are looking at. You can also have a ranged weapon equipped and activate the spyglass, on your action bar, to have dino info displayed on screen. When you have the spyglass activated it puts an outline around any, and all, dinosaurs, birds, fish and critters that are within your vicinity...tamed and wild alike.
Gyrosphere - This mod allows you to craft a gyrosphere type vehicle, like seen in one of the newer Jurassic Park movies. The gyrosphere makes you 'neutral' to all wild dinos while you are in it, unless you get in it when you have already aggro'd a dino onto you, and it keeps your body temperature normal. You can drive it in any biome and not be affected by the weather/temperature. It will go underwater and has a breath meter like you do, but allows you to breath just fine. It also has a pretty large inventory space and decent health. It will carry a passenger as well.
Please let me know here, or at my Discord channel, what your thoughts are.Changes will be made in about a weeks time from now.
Monday, April 30, 2018
Mod Removal Coming Soon
This coming weekend, on May 6th, I will be removing the 'Castles, Keeps and Forts Architecture' mod. The author has abandoned it and is not releasing the files for anyone else to use to keep it updated. Please log in when you can and prepare for the removal of that mod.
I might also be removing the Dragons mod and activating Classic Flyers mod to allow Griffins, Wyverns and Phoenix on the Island. Please empty out your dragon's inventory before/by the 6th.
If I make any other changes I will post here, and at my Discord channel, about the changes.
I might also be removing the Dragons mod and activating Classic Flyers mod to allow Griffins, Wyverns and Phoenix on the Island. Please empty out your dragon's inventory before/by the 6th.
If I make any other changes I will post here, and at my Discord channel, about the changes.
Sunday, April 15, 2018
Server Back Online
It's been a long weekend, but the server is finally back in business. The backups took and the only things we've lost are things that were a part of the mods that have been removed. We can all thank Falandir for his help. He was a trooper and helped me way more than he probably should have.
Aside from the time spent reinstalling everything, we ran into an issue where the server would start, but not fully come online. After many hours of troubleshooting, it came down to one mod being bad. After uninstalling, reinstalling and updating the mod, it still would not cooperate. Therefore it was removed. The mod was 'Advanced Rafts'. I hated to see this mod go, but it was not playing well with the server.
So, as an update to my earlier post, the following mods have been removed:
Again, thanks Fal for the help. Thank you all for being patient. And sorry to have ruined your weekend of gettin' your ARK on.
Thela
P.S. - Don't forget to re-add my server by IP address using Steam in the way I described in my earlier post. Can't wait to see you all around the ARK.
Aside from the time spent reinstalling everything, we ran into an issue where the server would start, but not fully come online. After many hours of troubleshooting, it came down to one mod being bad. After uninstalling, reinstalling and updating the mod, it still would not cooperate. Therefore it was removed. The mod was 'Advanced Rafts'. I hated to see this mod go, but it was not playing well with the server.
So, as an update to my earlier post, the following mods have been removed:
- Pillars Plus
- Advanced Rafts
- Conquer the Seas
- Spoiling Bin
- Extra Ark 2.0
- Scorched Earth Engrams for Any Map
Again, thanks Fal for the help. Thank you all for being patient. And sorry to have ruined your weekend of gettin' your ARK on.
Thela
P.S. - Don't forget to re-add my server by IP address using Steam in the way I described in my earlier post. Can't wait to see you all around the ARK.
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